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Gearforged Sword

An industrial fantasy sword created as a real-time game asset.
The goal was to combine traditional medieval forms with mechanical elements, using exposed gears, worn steel, brass accents, and an illuminated energy core to create a weapon that feels both ancient and technologically advanced.
Modeled in Blender, textured in Substance Painter, and rendered in Blender.
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Story:
A relic forged during the first industrial revolution of a forgotten kingdom. Originally built for elite engineers serving on the battlefield, its mechanical core channels energy through engraved conduits along the blade.
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Workflow:
• Low Poly
• UV Unwrapping
• Only Albedo and Emission Map
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Target
• Real-time Game Asset
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Triangles: 3,332
Texture: 2048x2048

Where medieval steel meets industrial engineering.

Where medieval steel meets industrial engineering.